Taught by philosopher Eurídice Cabañes, the Videogames Workshop was held on Tuesdays, during November and December. The goal was to offer neighbors an open approach to the creative possibilities in videogames development and interactive interfaces.

Organized in teams, participants proposed and developed projects, which were refined in each session under the guidance of experts with the feedback of classmates, the help of basic programming exercises, and the use of pre-existing videogames platforms.

At the end of the workshop, teams showed the results to guests from the barrio.